> For the complete documentation index, see [llms.txt](https://whitepaper.hibikirun.com/hibiki-run-whitepaper-v3.0/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.hibikirun.com/hibiki-run-whitepaper-v3.0/how-it-works/headphones-game-mechanics/raffle.md).

# Raffle

Raffle limit indicates how many times a user can play raffle machine in a single day.

### Headphones property - Comfort

Raffle limit is closely tied with headphones' comfort property.

Higher comfort level will result in more raffle play times each day.

### Formula for daily raffle limit count "L"

#### L = highest comfort point of one pair of headphones in collection / 10 (minimum 50 comfort points before increasing raffle limit)

<table><thead><tr><th width="243">Highest comfort points derived from owned headphones + equipped Omamori</th><th width="218">Daily raffle limit count</th></tr></thead><tbody><tr><td>10</td><td>5</td></tr><tr><td>20</td><td>5</td></tr><tr><td>30</td><td>5</td></tr><tr><td>40</td><td>5</td></tr><tr><td>50</td><td>5</td></tr><tr><td>60</td><td>6</td></tr><tr><td>70</td><td>7</td></tr><tr><td>80</td><td>8</td></tr><tr><td>90</td><td>9</td></tr><tr><td>100</td><td>10</td></tr><tr><td>110</td><td>11</td></tr><tr><td>120</td><td>12</td></tr><tr><td>130</td><td>13</td></tr><tr><td>140</td><td>14</td></tr><tr><td>150</td><td>15</td></tr><tr><td>160</td><td>16</td></tr><tr><td>170</td><td>17</td></tr><tr><td>180</td><td>18</td></tr><tr><td>190</td><td>19</td></tr><tr><td>200</td><td>20</td></tr><tr><td>210</td><td>21</td></tr><tr><td>220</td><td>22</td></tr><tr><td>...</td><td>...</td></tr></tbody></table>


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