Hibiki Run Whitepaper v3.0
  • Welcome
    • 👋Introduction
    • 🔰Getting started
    • ❓FAQ
    • 🌎Multi-language whitepaper (unofficial)
  • How it works
    • 🆓Free-to-play
    • 💳In-app wallets
    • 🎶Gamified music discovery
    • 🎲Raffle machine
    • 🧭NFT staking
    • 🛒Marketplace
    • 🥷Anti-exploitation system
    • 🎮Headphones game mechanics
      • Mint
      • Charge
      • Remix
      • Level Up
      • Stamina
      • Raffle
      • Daily HUT earning cap
      • Cool-down & Restrictions
    • 🌊The EchoSystem
      • Hibiki Echo infusion for R.H. staking
    • 💰Hibiki Run Affiliate Program
  • Game assets
    • 🎧Headphones
    • 🍀Omamori
    • 👜Pouch
    • 🎊Gachapon
  • Digital collectibles
    • 🐳External NFT projects
    • 🧑‍🎨HBK Artists/Musicians
    • 🥚Gachapon for partner projects/creators
  • Tokenomics
    • 🪙$HUT and $HBK
    • ⛲Token Consumptions
      • Charge
      • Mint
      • Omamori fusion
      • Remix
      • Level up
      • Wear Omamori
      • Reduce CD
      • PFP + Headphone fusion (under development)
      • Raffle
    • ⚓Allocation and vesting
    • 💲Transaction costs
  • Others
    • 🔒Security
    • 🧑‍💻Log
Powered by GitBook
On this page
  • Mint your headphones to get a new pair of headphones
  • Mint count at each rarity
  • Mint cooldowns
  • Probability table
  • Rarity output:
  • Variety output:

Was this helpful?

  1. How it works
  2. Headphones game mechanics

Mint

It takes two to "breed" a pair of new headphones.

PreviousHeadphones game mechanicsNextCharge

Last updated 1 year ago

Was this helpful?

Mint your headphones to get a new pair of headphones

2 Headphones at level 5 unlocks "Mint" feature, that is to "breed" a new pair of headphones (in the form of Gachapon loot box).

Mint count at each rarity

Every pair of headphones at each rarity are capped at certain mint counts:

Rarity
Do
Re
Mi
Fa
So
La
Ti

Available mints

3

3

2

2

1

1

1

Note: upon successful remix to the next rarity, mint count will be refreshed to 0 and be capped at corresponding value for that rarity the headphones belong to.

Mint cooldowns

  • 24-hour cooldown period is needed for newly obtained headphones to enable minting

  • Only 1 pair of headphones can be minted each day per account

Probability table

Below are the outcomes probability tables when minting headphones from parent headphones. Outcomes related to rarity of La and So will be disclosed in due course.

Rarity output:

Input A
Input B
Output 1
Output 2
Output 3
Output 4
Output 5

Do

Re

Mi

Fa

So

Do

Do

100.00%

N/A

N/A

N/A

N/A

Do

Re

55.56%

44.44%

N/A

N/A

N/A

Do

Mi

41.67%

33.33%

25.00%

N/A

N/A

Do

Fa

35.71%

28.57%

21.43%

14.29%

N/A

Do

So

33.33%

26.67%

20.00%

13.33%

6.67%

Re

Do

55.56%

44.44%

N/A

N/A

N/A

Re

Re

N/A

100.00%

N/A

N/A

N/A

Re

Mi

N/A

57.14%

42.86%

N/A

N/A

Re

Fa

N/A

44.44%

33.33%

22.22%

N/A

Re

So

N/A

40.00%

30.00%

20.00%

10.00%

Mi

Do

41.67%

33.33%

25.00%

N/A

N/A

Mi

Re

N/A

57.14%

42.86%

N/A

N/A

Mi

Mi

N/A

N/A

100.00%

N/A

N/A

Mi

Fa

N/A

N/A

60.00%

40.00%

N/A

Mi

So

N/A

N/A

50.00%

33.33%

16.67%

Fa

Do

35.71%

28.57%

21.43%

14.29%

N/A

Fa

Re

N/A

44.44%

33.33%

22.22%

N/A

Fa

Mi

N/A

N/A

60.00%

40.00%

N/A

Fa

Fa

N/A

N/A

N/A

100.00%

N/A

Fa

So

N/A

N/A

N/A

66.67%

33.33%

So

Do

33.33%

26.67%

20.00%

13.33%

6.67%

So

Re

N/A

40.00%

30.00%

20.00%

10.00%

So

Mi

N/A

N/A

50.00%

33.33%

16.67%

So

Fa

N/A

N/A

N/A

66.67%

33.33%

So

So

N/A

N/A

N/A

N/A

100.00%

Variety output:

Input A
Input B
Output 1
Output 2
Output 3
Output 4
Output 5

Gold

Fire

Water

Electric

Storm

Gold

Gold

40%

15%

15%

15%

15%

Gold

Fire

15%

40%

15%

15%

15%

Gold

Water

15%

15%

40%

15%

15%

Gold

Electric

15%

15%

15%

40%

15%

Gold

Storm

15%

15%

15%

15%

40%

Storm

Storm

15%

15%

15%

15%

40%

Storm

Fire

15%

40%

15%

15%

15%

Storm

Water

15%

15%

40%

15%

15%

Storm

Electric

15%

15%

15%

40%

15%

Fire

Fire

5%

50%

20%

20%

5%

Fire

Water

5%

35%

35%

20%

5%

Fire

Electric

5%

35%

20%

35%

5%

Water

Water

5%

20%

50%

20%

5%

Water

Electric

5%

20%

35%

35%

5%

Electric

Electric

5%

20%

20%

50%

5%

🎮